Ubisoft recently took me to Paris to take a look at Assassin's Creed Unity. Whilst there I spoke with the creative director, Alex Amancio who told me a lot about the game and changes over the previous games.
Paris, 1789. The French Revolution turns a once-magnificent city into a place of terror and chaos. Its cobblestoned streets run red with the blood of commoners who dare to rise up against an oppressive aristocracy. Yet as the nation tears itself apart, a young man named Arno will embark upon an extraordinary journey to expose the true powers behind the Revolution. His pursuit will throw him into the middle of a ruthless struggle for the fate of a nation, and transform him into a true Master Assassin.
Alex Amancio is a Creative Director with 13 years of gaming industry experience. He began his career at Ubisoft back in 2005 as the Art Director of Far Cry 2, where he helped develop the visual pipeline that would set the standard an entire generation of open world shooters. He then moved onto Creative Direction and the Assassin's Creed franchise, where he spearheaded Assassin's Creed Revelations, the anticipated conclusion to the Ezio trilogy.
Alex is currently rapping up Assassin's Creed Unity, his second Assassin's Creed title as Creative Director.
So over to Alex, and there is some new Xbox One gameplay as well:
Assassin's Creed Unity will be released November 13th for Xbox One, PlayStation 4 and PC.